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Save/load principles
To save or load a project, make sure a SD card is inserted, hold  2ND  and press  save/load  to enter the menu:

A project is a whole set of 64 tracks (32 patterns + notes + effects rack + CC messages automation + effect parameters automation), 32 sequences, sequences chain, assignments and settings. Saving or loading a new project will stop playback.

Please not remove the SD card while save/load menu is activated.

To exit the Save/load menu, press  save/load  or  2ND .

Select SAVE with
to save the project on the SD card with the current project name. If no project name was defined (NEW PROJECT), SAVE will redirect you to SAVE AS.

Saving an existing project creates a backup file on the SD card, located in the directory "BACKUP/", to always keep an old version of your project. This backup is not displayed on the LOAD project list.

Save As

Select SAVE AS with
to save the project with a new name. Then edit the project name with this display:

Select "<" to delete the last character. Select "SAVE" to validate.

 Tip  Hold  2ND  and rotate
to move the cursor vertically in the edit display.
Select LOAD with
to load a new project on the SD card. This action will delete the current project: you must save your project before loading an other one.

Select the project to load in the dropdown list with

to load to selected project.
 Tip  Press   2ND  +  delete  to remove the selected project definitively from the SD card (note: the backup project is not removed).
 Tip  To not load the new BPM of a project, and so avoiding a BPM jump between two projects, hold  2ND  while selecting a project to load.

Select NEW to delete everything in the project and restart from scratch.

Project files
Projects directories are always saved on the SD card with the prefix "PYRA_", on the SD root directory.

You can read the project files on your computer:

The core.pyr file contains the project settings, the sequences data, assignations and effects racks.

The other files can be deleted:

- The track 01A (track 1) contains midi notes + midi CC automations (track01.mid) and effects parameters automations (FX_track01.pyr).

- The track 10A (track 10) contains only effects parameters automations (FX_track10.pyr).

- The track 01B (track 17) contains midi notes + midi CC automations (track17.mid).

- The track 16D (track 64) contains midi notes + midi CC automations (track64.mid).
Import and export files

It’s easy to import and export MIDI files (notes and CC automation) because Pyramid store these files as standard *.mid data (type 0 MIDI file: single track). All popular DAWs can play and edit MIDI files.

You can import or export from short patterns up to long linear tracks. For example, you can drag-and-drop a *.mid file from the SD card project directory to your favorite software sequencer (e.g. Ableton) and play & edit this pattern on the DAW:

You can also create a MIDI track from scratch on your DAW and export it to an existing SD card project directory, with a valid name. If you want to export the *.mid file (filled with notes and/or automation) to the Pyramid TR08A, name the file track08.mid. For TR01B, name the file track17.mid. For TR16D, name the file track64.mid...

Pyramid will play this *.mid note pattern in a loop, depending on the track length.

Note: if your track includes multiple patterns, it will be saved as a type 1 midi file (multiple track file). In the same way, if you import a type 1 midi file, all tracks will be imported as multiple patterns.

 Tip  Creating a midi file type 1 with a computer can be tricky, this paper give you some great tips.