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The 16 tracks of a project hold 8 patterns each. They also have a type (POLY, by default) and several parameters which define their input and output channels, runmodes, ...

Each project contains 16 tracks.

Press one of the 1..16  track  buttons to select a track.

Hold  track  to enter the track settings menu : midi output, midi input, active pattern parameters (PC, length, run mode, trig) :

Hold  2ND  + Press  track  to enter the secondary settings menu:

The active track is indicated by a bright steady white light on the corresponding pad.
Track settings
 Output   Midi A/B/C/D   USB Device/Host   Cv/Gate 1/2/3/4   Cv 1/2/3/4   Gate 1/2/3/4 
Sets the MIDI port for the track output.

When possible, we recommend to use a separate MIDI output port for tracks generating a lot of events, e.g. if you send a lot of automation CC messages to a synthesizer. Moreover, as USB outputs have a higher bandwidth, you can use them to output a lot of event on different channels without compromising on timing.
 Output Channel   1   ...   16 
Sets the MIDI channel for the track output.

Drum tracks will only use this channel for automations, as channels are tied to specific drum lanes.
Sets the MIDI port for the track input :
 --  No input
 All Active  Listens to all incoming events, on any port and channel, but only when the track is currently selected.
 Midi A/B   USB Device   USB Host   Cv/Gate  Listens to the specified port.
 Input Channel 
Sets the MIDI channel for the track input :
 1 ... 16  
Listens to the specified channel
 All 1 ... 16  
Listens to any channel on the specified input port. Prefered for MPE or Drum tracks.
 PC (LSB, MSB)   0   ...   127 
Sets the program change (PC) midi message to be sent when transitioning to this pattern. You can also use optional extended PC logic with MSB/LSB (used by some synthesizer with more than 127 presets).

Rotate encoder ⑤ to instantly set the PC, or Press encoder ⑤ to enter the menu configurating PC/MSB/LSB.
 Length   1 step   ...   32 bars 
Sets the length of the pattern in steps (1 step = 16th notes).

Hold and Rotate encoder ⑥ for finer resolution.
 Run   --   reverse   ping-pong   random bar   random beat   random 1/16 
Sets the pattern playback mode. A pattern can be played normally, in reverse, in ping-pong (forward/backward) or jump to a random step every bar, every beat or every 16th note.
Sets the behavior of the player upon a pattern change :
 free  Resets the position to the beginning of the pattern after a change.
 restart  Keeps the previous position of the player upon a pattern change. The playhead will not jump in this case.
Advanced track settings
Hold  2ND  + Press a track button to enter advanced settings.
 Quantz   --   1/64   1/32   1/24   1/16 
Sets the quantization time division. Please note that this parameter will be overriden by the project quantization if set.
 Strength   0%   ...   100% 
Sets the track quantize strength. At 100%, note positions will be shifted to land precisely on the quantization time divisions. At 0%, note positions won't be affected. At 50%, notes will only be shifted half of the duration they should have been shifted in order to be fully quantized.
 pTrsp   Off   On 
If "pTrsp" is enabled in the project settings, this parameter will allow the current track to be transposed by track 16. This setting is disabled if pTrsp is not project enabled.
 pScale   Off   On 
If "pScale" is enabled in the project settings, this parameter will allow the current track to follow the project scale. This setting is disabled if pScale is not project enabled.
 Track Name 
Allows renaming your track.
Rearranging tracks
Hold a track button, then Press either  <  or  > , to swap existing tracks.
The transpose channel is originally track 16, changing its position will not change its role. The role of the transpose track is tied to its channel, not to its position.